Mass effect 2 sentinel5/2/2023 When in the heat of melee, you will need not only every firepower you can get, fast (i.e. You will use your own powers more rarely – basically, when you’re in cover and not charging into a fight. And after each power use, you reactivate your own tech armor to trigger your teammates’ powers one more time. You can use the Shuriken to charge into fights, it works rather well. Than, activate the tech armor… And go straight in the fight ! Close range. And Garrus/Tali are great teammates even if you will lack biotic abilities.Īctivate your ammo bonus power on every weapon, so it’s done and you don’t have to worry about for the rest of the mission. The Sentinel is definitely the most powerful class of the game. So if you just want to have the Team Dextro (Garrus + Tali <3) with you, go ahead ! It will work. she can do a biotic explosion alone with Slam (Loyalty power) + Your tech armor (= no cooldown for her) + Warp.īut the choice is large. she has two great biotic and tech abilities : Warp for Armors/Barriers and Overload for Shields. Miranda is a great teammate to have with the Sentinel, because : In general, having one biotic teammate (Thane, Jack, Samara… especially Thane) and one tech teammate (Garrus, Tali…) is a great combo, very polyvalent. Kasumi’s grenade blocks enemies’ tech and biotic abilities, while Zaeed’s will… well, you know. If you have both Kasumi and Zaeed, they are one hell of a ♥♥♥♥♥♥♥ deadly combo. Since you are going to cancel your squadmates’ cooldowns a lot of times, you’d better take ones with interesting powers. You can take the Defender to rank 3 before Tech Armor to rank 4.Īnd then, well, order is not that important, tho I’d suggest maxing Defender and Armor Piercing ammo quickly too. Then get the Tech Armor to rank 4 as soon as you can. Spend your first points in order to unlock all powers. I chose Tungsten ammo because I often have at least one squadmate with an ammo power. Just in case.ĭefender : Rank 4, and choose Guardian to maximize your Paragon/Renegade score.Īrmor-Piercing Ammo : Rank 4 to boost your weapons. But since a Frozen enemy takes +100% from powerful attacks (Throw, concussive shot…), doesn't move, and I had a spare point, I took it. However, I guess you can leave it to 2 and take Warp rank 3.Ĭryo Blast : It’s not that useful on this character, since you have Warp to stop health regeneration. But you will have an important cooldown with Tech Armor (that’s why we don’t want a bonus power with a too crazy cooldown). Each time you activate it, it cancels your squadmates’ cooldowns ! Why did I say you must ? Because when you have Tech Armor to level 4, something funny happens. Besides, the detonation will be more powerful as well. And the Assault armor for rank 4, because it’s the best for high difficulty (you gain +50% shields when your armor is destroyed, i.e. It explodes when you lose your shields, and the blast is way more effective than in ME3 : it stuns and even knocks off all enemies in a large area. When you activate it, you gain up to +100% shields (starting at +25%). Tech Armor : It works way differently than ME3’s Tech Armor. Even if you don’t have Warp ammo, it will be enough against barriers, and to prevent targeted enemies from regenerating their health as well. That will allow you to have a better crowd control, especially because you can remove all protections quickly, then make the enemies fly with Throw. Throw : Take all ranks and the Throw field. Warp ammo will do fine as well, helping you against barriers and making Warp less necessary, and Shredder ammo too if you want to deal direct damage (maximum : +80% weapon damage). I like to use Armor piercing ammo, since you don’t really need anything against other protections. Why ? First, because we don’t have any at start, and we wish to boost our weapons a little and second, because we want something with a quick cooldown (see Gameplay). Then, there are the passive and the bonus power.Īn ammo bonus power. You have two biotic abilities, Throw and Warp, and two tech abilities, Cryo Blast and Overload. Basically, it’s like another armor, that gives you more shields and makes you more badass. All its strentgh comes from the Tech Armor. Like each class, the Sentinel has a unique power, which is the Tech Armor.
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |